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Z_position = sphere_indents_radius + (enable_stem ? Stem_height : 0) + knob_height - sphere_indents_cutdepth; for (z = [0:sphere_number_of_indentations] for (z = [0 : cone_indents_count]) { ef3a1f8c03 Clean up code formatting; added a few more 'simple' Unseen Servant 1 year Overview 0 Active Pull Request 1 Pull request.

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