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"QuentinEF:style=Medium"; title_font_size = 22; label_font_size = 5; //mm left_col = 10 + center_adjust; right_col = width_mm - h_margin; out_row_1 = v_margin+12; row_2 = row_1 + vertical_space/7; row_6 = row_5 + vertical_space/7; cv_in_1a = [left_col, row_2, 0]; f_tune = [width_mm/2 + h_margin, top_row, 0]; left_rib_x = thickness * 1; right_rib_x = width_mm - thickness*2; left_rib_x = 0; // [0:No, 1:Yes] // Would you like a divot on the ~Env output. You can even use a ground plane 56529bef3a0c7d0b31cfccd6b6ce971fb35b4e9c Updates from real TL0x4, probably

  • change footprints of transistors to save on panel wires 2eebdf7ecf Add four more switches/buttons, move LED drivers onto PCB Latest commits for file Schematics/Rampage_V1_4_Sch.pdf Latest commits for file Fireball/Fireball_panel.kicad_dru RV4 FM LVL Binary files /dev/null and b/Images/IMG_6753.JPG differ Binary files a/3D Printing/AD&D 1e spell names in Filmoscope Quentin/Panels/COLOR SPRAY.png' abc39a50d6 Delete '3D Printing/AD&D 1e spell names in Filmoscope Quentin/Panels' 0 0 Y N 1 F N DEF 3_pin_Molex_connector J 0 40 Y N 2 F N DEF Synth_power_2x5_passive J 0 40 Y N 1 F N ALIAS SW_E3_SA3624 SW_E3_SA6432 SW_MMI_Q5-100 DEF SW_MEC_5E SW 0 40 0.0 0 LTYPE 5 15 330 5 100 AcDbSymbolTableRecord 100 AcDbLinetypeTableRecord 2 BYLAYER 70 0 3 vertex -6.35807 6.35807 3 vertex -3.44415 8.31492 3 facet normal -8.031676e-001 -3.367382e-003 5.957437e-001 vertex 5.108496e+000 -2.948792e+000 2.482134e+001 facet normal -0.703598 -0.707106 -0.0703595 vertex 8.66595 -1.30618 12.2548 facet normal 0.0620385 -0.077794 -0.995037 vertex -8.75889 4.81524 0.0476956 facet normal 0.137446 0.257144 0.956549 vertex -1.57536 7.91987 5.88782 facet normal -0.768363 -0.630808 0.108162 facet normal -0.225368 -0.54408 0.8082 facet normal -4.675287e-001 -8.173038e-001 3.367959e-001 vertex -5.049778e-003 5.772892e+000 2.473857e+001 facet normal -0.525853 0.615693 0.586857 facet normal 0.807204 0.0635895 0.586838 facet normal -0.845944 -0.52861 0.0703597 facet normal -0.0980045 -0.995186 -0 vertex 0.487725 -2.45196 6.7 vertex 2.3097 -0.956708 6.5 vertex 2.3097 0.956708 6.5 vertex -0.956708 -2.3097 6.7 vertex -0.956708 2.3097 6.7 facet normal 0.0915932 0.0112271 0.995733 vertex 0.0610838 7.13918 6.87866 vertex -5.04394 -5.04394 6.87796 facet normal 0.98935.

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