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0 if indicator faces notch, 180 if it faces away and so on. Use transform="matrix(1.000002,0,0,1.000002,-1.047e-5,0.59054561)">8de432ba4663cc4e208cff778a114b9ae41e7906 Upload files to '3D Printing/Panels/AD&D 1e spell names in Filmoscope Quentin/Panels/PRISMATIC SPHERE.png' Schematic updates.

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