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= out_working_increment*5 + out_row_1; rotary_knob_row = top_row - 30; working_width = width_mm - h_margin; working_height = height - v_margin; working_increment = (working_height-v_margin+thickness) / (9); // generally-useful spacing amount for vertical columns of stuff left_panel_width = 40; // [1:1:84] v_margin = hole_dist_top*5; width_mm = hp_mm(width); // where to put the output jacks 972d8b1e0797912e848110b19e1af10ed411bbbb tweaks layout with input from sam b0f8ee4ade traces added but maybe won't keep From 52a9fa26f6a6a8c4f7e3fc085f8b6ccdd7541277 Mon Sep 17 00:00:00 2001 .../Panels/PRISMATIC SPHERE.png | Bin 0 -> 167187 bytes Images/PXL_20210831_002553634.jpg | Bin 0 -> 169284 bytes create mode 100644 Hardware/PCB/precadsr/ao_tht.pretty/3PDT-toggle-switch-1M-seriesx.kicad_mod create mode 100644 Hardware/PCB/precadsr/Kosmo_panel.pretty/Kosmo_Jack_Hole.kicad_mod delete mode 100644 Schematics/SynthMages.pretty/SOCKET_2_PIN_Header.kicad_mod create mode 100644 Hardware/PCB/precadsr/Kosmo_panel.pretty/Kosmo_Panel_Mounting_Hole.kicad_mod create mode 100755 arrasta_playbook_v0.9.txt Samba Reggae 1: BSD: .. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . <- all surdos LN2: . . . . <- drop out as soon as you hear the break called Note: Long break is LN1, LN2, LN3 and then MSD. Unless we're stopping, then MSD doesn't play the 4th repetition. BSD: H H MS2: R R <- higher.

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