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= sphere_indents_radius + (enable_stem ? Stem_height : 0) + knob_height - cone_indents_cutdepth; for (z = [0 : sphere_indents_count]) { z_position = height - 25; // build up seven rows; middle one unused row_7 = row_6 + vertical_space/7; row_4 = working_increment*3 + row_1; row_3.

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