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Back(board_width - hole_hdist) / 2 + hole_diameter + hole_margin*2; cutout_width = board_width - (side_margin * 2); hole_horiz = (board_width - hole_hdist) / 2; hole_vert = (board_height - hole_vdist) / 2; hole_margin = 1; // [0:No, 1:Yes] ////////////////////////// ////////////////////////// RingThickness = 5*1; TimerKnobConst = 1.8*1; PI=3.14159265*1; KnobMajorRadius = KnobDiameter/2; KnobMinorRadius = KnobDiameter/2 * (1 - TaperPercentage/100); KnobRadius = KnobMinorRadius + (KnobMajorRadius-KnobMinorRadius)/2; Divot=CapType; TaperAngle=asin(KnobHeight / (sqrt(pow(KnobHeight, 2) + pow(KnobMajorRadius-KnobMinorRadius,2)))) - 90; DivotRadius = KnobMinorRadius*.4; // Primary knob cylinder for (i=[0 : Knurls-1] rotate([0, 0, i * (360/RingMarkings)] cube([RingWidth*.5, MarkingWidth, 2], center=true); if (style == "nut"){ // a hexagonal cutout (undersize to melt an m3 nut into // a round shafthole base shape. See knob_base(). Rotate([0, 0, 90 + sphere_indents_offset_angle + ((360 / sphere_indents_count) * z)] sphere(r = sphere_indents_radius, $fn = stem_faces); // Widening part at the top knob working_width = width_mm - col_right + tolerance*4 + 2; // column from edge plus hole radius Latest commits for file Synth_Manuals/VALMORIFICATION+Build+and+BOM.pdf MK_VCO/Fireball/Fireball VCO saw wave core.circuitjs.txt PSU/Synth Mages Power Word Stun / Blind / Kill - VCA (stun Prismatic Spray / wall / Sphere - Noise Generator (especially multicolor Spider Climb - Octave Shifter? Stinking Cloud / Cloudkill Time Stop / Temporal Stasis Unseen Servant Primary source: ## Kassutronics Precision ADSR with mods