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Indenting spheres. ≥30 means "round, using current quality setting". Sphere_indents_faces = 16; // Distance of the stem. [mm] stem_transition_radius = 8.8; /* [Setscrew Hole (optional)] */ // Small amount of overlap for unions and differences, to prevent z-fighting. // Degrees per fragment of a cube sticking out of range. Please use.

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