3
1
Back

Cube([board_width, board_height, thickness]); cylinder(thickness+standoff_height, r=standoff_radius, $fn=360); cube([cutout_width, cutout_height, thickness+3]); cylinder(h=thickness+standoff_height+3, r=hole_radius, $fn=360); vertex 0 8.56166 5.56266 facet normal -5.555785e-02 -9.984554e-01 3.473349e-04 vertex -9.798339e+01 9.173363e+01 4.255000e+01 facet normal 0.0827209 0.0808284 0.993289 vertex -1.06427 -7.18483 7.92316 facet normal 0.468222 -0.88192 0.0546261 facet normal -1.511299e-15 -2.759487e-15 -1.000000e+00 facet normal 7.409568e-001 3.466066e-003 6.715438e-001 facet normal -0.174174 -0.420516 0.89041 vertex 5.00436 -0.43909 18.8084 vertex 3.68954 -0.230843 18.8084 vertex 4.4 2.4333 19.8418 facet normal -0.748162 0.30988 0.58671 facet normal -0.205786 0.678289 0.705391 facet normal -0.877714 0.469149 0.0975597 facet normal -1.108416e-15 -1.577818e-15 -1.000000e+00 facet normal 0.780815 0.129484 0.611197 facet normal 9.843187e-01 6.829154e-03 1.762668e-01 vertex -9.052198e+01 1.010562e+02 1.055519e+01 facet normal -7.241379e-01 6.896552e-01 0.000000e+00 facet normal -0.5 -0.866026 -1.49618e-05 facet normal -4.323937e-002.

New Pull Request