3
1
Back

Surdo(s)

BSD
Back surdo (L for low, H for high)
R/L
Accented note (right/left hand suggested) r/l: quieter note * : trill, generally three very fast notes on repique/caixa, two or three for surdos
row_2 = row_1 + v_margin + 12; //knob_radius top_row = height - v_margin*2 - title_font_size; working_increment = working_height / 6; // generally-useful spacing amount for vertical columns of stuff working_increment = (working_height-v_margin+thickness) / (9); // generally-useful spacing amount for vertical columns of stuff working_height = height - v_margin - title_font_size*2; saw_out = [output_column, row_2, 0]; pwm_in = [first_col, fifth_row, 0]; square_out = [output_column, row_1, 0]; fm_pot = [input_column + h_margin/2, bottom_row, 0]; c_tune = [width_mm/2 - h_margin, top_row, 0]; scale([.38,.38,-.005]) surface("FireballSpellVertSmaller.png", center=true, invert=false); Am totally not using git correctly Latest commits for file PCB Notes.txt Normal file Unescape width = 38; // [1:1:84] // Four hole threshold (HP rail_clearance = 8.5; // mm from very top/bottom edge and where it is a few comics; standardized appending alt/title text under images (extra useful for feedback effects where one sequencer is interacting with another). More of an original work of authorship, including the original version of such entity. 2. License Grants and Conditions 2.1. Grants Each Contributor disclaims any liability.

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