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Cylinder(h=thickness+standoff_height, r=standoff_radius, $fn=360); cube([cutout_width, cutout_height, thickness+3]); cylinder(h=thickness+standoff_height+3, r=hole_radius, $fn=360); vertex 0 -4.6286 21.7443 facet normal -0.486762 0.388502 0.782387 vertex -4.767 4.767 7.03201 facet normal -0.772967 -0.634334 -0.0119409 facet normal 0.545286 -0.816083 -0.191498 facet normal.

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