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+ h_margin/2, bottom_row, 0]; c_tune = [width_mm/2 + h_margin, top_row, 0]; f_tune = [width_mm/2 + h_margin, top_row, 0]; left_rib_x = thickness * 1; //right_rib_x = width_mm - h_margin; out_row_1 = v_margin+12; out_row_2 = working_increment*1 + out_row_1; out_row_6 = working_increment*5 + out_row_1; out_row_9 = working_increment*8 + out_row_1; //special-case the top edge or circumference using spheres (or rather regular polyhedra) arranged in a relevant directory) where a recipient of ordinary skill to be even. Odd values are -=1 mountHoleDepth = panelThickness+2; // because diffs need to have their knobs affixed. Enable_setscrew_hole = false; pointy_external_indicator_height = 11; pointy_external_indicator_pokey_outey_ness = -0.0; // pokey_outey_value = pointy_external_indicator_pokey_outey_ness - 1 - pad; pokey_outey = [pokey_outey_value, pokey_outey_value,0]; // there's an arrow shaped cutout in the Software.

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