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= 0.34; // 'y' of rotation left_edge = -rotate_vector_sin * rail_depth; right_edge = height - v_margin*2 - title_font_size; working_increment = working_height / 5; out_row_1 = v_margin+12; out_row_2 = working_increment*1 + row_1; working_increment = working_height / 7; // generally-useful spacing amount for vertical columns of stuff col_middle = col_left + (15.6 + 1.5 .

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