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For (z = [0 : sphere_indents_count]) { // only keep everything starting at the thickest point, less at the top. Rotate([0, 0, i * (360/Knurls)] rotate([0, TaperAngle, 0]) rotate([0, 0, 45] cube([2, 2, KnobHeight+.001], center=true); cube([RingWidth*.5, MarkingWidth, 2], center=true); cube([8, 3, KnobHeight], center=true); // Pointer1: Offset hemispherical divot // Divot1: Centered cylynrical divot // Divot1: Centered cylynrical divot // Flat for D-shaped hole // Hole distance from the other - ground plane 56529bef3a0c7d0b31cfccd6b6ce971fb35b4e9c Updates from real TL0x4s Compare 6 commits » 2bd01a1ff2 Add schematic, start on.

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