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Thickness]); cylinder(thickness+standoff_height, r=standoff_radius, $fn=360); cube([cutout_width, cutout_height, thickness+3]); cylinder(h=thickness+standoff_height+3, r=hole_radius, $fn=360); vertex 0 -9.96384 2.94279 facet normal 0.297053 -0.243784 0.923217 vertex 6.36396 6.36396 0.

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