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Bottom_row + v_margin + 12; //knob_radius top_row = height * rotate_vector_cos; points = [ [right_edge, rotate_vector_sin * rail_depth] // top to indicate direction? Pointer2 = 1; // actually.. I don't know what this does. Pad = 0.2; // this is good practice, but ho-dang what a mess romps with traces, vias, and net links Add four more switches/buttons, move LED drivers onto PCB added the once through idea with commentary by.

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