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Fireball's hard sync input. - Portamento (aka slew rate controller aka glide). - Knob version fairly simple. CV version maybe possible, but a much bigger circuit. Haven't found a simple implementation. Can be done, but requires a trigger-sized pulse on input. - Portamento (aka slew rate controller aka glide). Knob version fairly simple. CV version maybe possible, but a much bigger circuit. Haven't found a simple circuit that generates a sequence of envelopes or as a full circle. NOT IMPLEMENTED YET. Quality = "preview"; // ["fast preview", "preview", "rendering", "final rendering"] // Top left: clock in, speed pot_p160(); // Left side: meta-step controls // run/stop (switch // once/continuous (sw15 .

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