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Cube([board_width, board_height, thickness]); cylinder(thickness+standoff_height, r=standoff_radius, $fn=360); cylinder(h=thickness+standoff_height, r=standoff_radius, $fn=360); cube([cutout_width, cutout_height, thickness+3]); cylinder(h=thickness+standoff_height+3, r=hole_radius, $fn=360); vertex 0 -7.13321 6.87796 facet normal 0.195085 -0.980786 -3.35362e-06 vertex -0.4 -3.34544 6.59 facet normal 2.476763e-15 -5.590509e-15 1.000000e+00 facet normal 0.730673 0.622319 0.280777 facet normal 0.552322 0.106057 -0.826857 vertex 2.90049 0.00317369 18.9333 vertex 3.17521 0 18.7502 facet normal -0.462456 0.449684 0.764146 facet normal 9.953457e-01 9.004348e-03 -9.594714e-02 vertex -9.051964e+01 1.005513e+02 1.156263e+01 vertex -9.054433e+01 1.008513e+02 1.130642e+01 vertex -9.055258e+01 1.011513e+02 1.090221e+01 facet normal 0.468222 0.88192 0.0546261 facet normal 4.866830e-001 -8.343586e-001 2.588152e-001 facet normal 0.989167 0.0992487 0.108159 facet normal 0.836797 -0.462425 0.293145 vertex -0.410784 -6.35181 7.71954 vertex -4.30043 4.59658 7.71246 facet normal 0.338907 -0.0729058 0.937991 facet normal -0.880533 0.472793 0.0335807 facet normal -0.366316 0.925175 0.0993136 facet normal 0.422682 0.361949 0.830862 vertex -5.54554 -4.83932 6.98393 facet normal -0.484645 -0.0153859 0.874575 facet normal 0.301372 -0.0723665 0.950757 facet normal 6.013036e-01 7.990207e-01 0.000000e+00 vertex.

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