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// left_rib_x = thickness + 9.5/2 + tolerance*2; // rib + half a jack col_right = width_mm - thickness*2; // draw panel, subtract holes union() { cube([board_width, board_height, thickness]); cylinder(thickness+standoff_height, r=standoff_radius, $fn=360); cube([cutout_width, cutout_height, thickness+3]); cylinder(h=thickness+standoff_height+3, r=hole_radius, $fn=360); vertex 0 8.56166 5.56266 facet normal 0.124337 -0.0369052 0.991554 facet normal -0.0950202 -0.0293946 0.995041 vertex 7.75351 -1.99076 19.95 facet normal -0.284757 0.938724 0.194192 facet normal -0.225392 -0.184975 0.956547 facet normal 0.112453 0.551187 -0.826769 vertex -1.10704 -2.68091 18.9333 facet normal 4.883283e-001 -8.381327e-001 2.430414e-001 facet normal -9.930271e-001 -4.114832e-003 1.178145e-001 vertex 4.025166e+000 2.304916e+000 2.467858e+001 facet normal -0.956891 0.290201 -0.0119544 facet normal -0.353629 -0.430896 0.830226 facet normal -5.955815e-001 -2.856946e-003 8.032898e-001 vertex 5.168263e+000 2.960945e+000 2.490742e+001 facet normal -4.802713e-001 -8.380665e-001 2.588125e-001 vertex 4.297420e+000 3.304324e+000 2.470218e+001 facet normal -9.062953e-001 -4.035140e-003 4.226258e-001 facet normal -3.544499e-15 -2.713367e-15 1.000000e+00.

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