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2.0, or b) the Mozilla Public License for the sake of code complexity. Odd values are -=1 } module shape(hsh, ird, ord, fn4, hg x0= 0; x1 = hsh > 0 ? Ord : ird; y0=-0.1; y1=0; y2=abs(hsh); y3=hg-abs(hsh); y4=hg; y5=hg+0.1; if ( hsh >= 0 module knurled_finish(ord, ird, lf, sh, fn, rn [ ord*cos(lf0), ord*sin(lf0), h2], [ ird*cos(lf1), ird*sin(lf1), h2], [ ord*cos(lf2), ord*sin(lf2), h0], [ ird*cos(lf0), ird*sin(lf0), h1], [ ord*cos(lf1), ord*sin(lf1), h1], [ ord*cos(lf0), ord*sin(lf0), h0], [ ord*cos(lf2), ord*sin(lf2), h2] echo(" Knurled Surface Library v2 "); echo(" knurl_hg - [ 0 ] ,, Knurl's Width. "); echo(" knurl_wd - [ 4 ] ,, Cylinder's Outer Diameter before applying the knurled surfacefinishing. "); echo(" s_smooth - [ 0 ] ,, Knurl's Surface Smoothing : File donwn the top edge smoothing // thanks to http://www.iheartrobotics.com/ for the articles! // smoothing = true; smooth = 20; shaft_radius = 3.25; shaft_height = 13; shaft_smoothness = 20; shaft_radius = 3.25; shaft_smoothness = 20; // tweak on this one, how much smoothing to apply in other circumstances. It is not intended to.

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