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BackMid surdo (sometimes MS1, MS2, etc, if pattern spans measures or has planned variations) BSD: back surdo samba_reggae.txt Executable file View File From 744b72ef7e0d94fccfae99ec3cb3514981ac4616 Mon Sep 17 00:00:00 2001 Subject: [PATCH] Delete '3D Printing/AD&D 1e spell names in Filmoscope Quentin/Panels/HOLD PORTAL.png' Delete '3D Printing/AD&D 1e spell names in Filmoscope Quentin/Panels/MIRROR IMAGE.png' Panel Style Guide From 4c5e03f875a81278be4b8089dd10dd98b0c86e5d Mon Sep 17 00:00:00 2001 Subject: [PATCH 03/18] tweaks layout with input from sam # drumkit All-in-one module with lots of analog drum voices; based heavily on Moritz Klein's work, but with buffering between (some) stages. Needs a 4040 binary counter, but separated quantizer might not https://www.youtube.com/watch?v=3v1yTFsypqA Sample & Hold MK's S&H, though maybe move the arrow into its pointing direction. Positive or negative. [mm] // Top radius of the indenting spheres. Sphere_indents_count = 7; // generally-useful spacing amount for vertical columns of stuff col_left = thickness * 1; //right_rib_x = width_mm - thickness*2.2; left_rib_x = 0; right_rib_x = width_mm - right_rib_thickness; // projection: make a 2d version // ribs - reinforcements and barriers against shorts on the GitHub page (they'll have "@ something" after them) and download them as separate works. But when you distribute copies of the Pelorinho