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Interesting, //and sometimes necessary for old fogeys like me to get below 200bpm~ From a5c5ff12ce18fecaaf346f973863d12bf361ac82 Mon Sep 17 00:00:00 2001 Subject: [PATCH] 's take on FIREBALL VCO using AD&D 1e type faces This requires hardware de-bouncing to avoid multiple triggers on each side echo(offsetToMountHoleCenterY); echo(offsetToMountHoleCenterX); module eurorackPanel(panelHp, jackHoles, holeCount, holeWidth); //eurorackPanel(60, 8,holeWidth); 3D Printing/Panels/plate_template.scad Executable file View File Panels/luther_triangle_vco.scad Executable file View File Latest commits for file Fireball/Fireball.kicad_prl couple more GND-stitch vias Latest commits for file Schematics/SynthMages.pretty/SOCKET_3_PIN_HEADER_NORMAL.kicad_mod Adding SynthMages footprint library Adding SynthMages footprint library Adding SynthMages footprint library Examples: https://www.youtube.com/watch?v=-2No01KfY4k https://youtu.be/Jeh8iTI6gMc?t=96 https://youtu.be/frLXzG9-W3Q?t=712 (until 15:50 Key: REP: repique CAX: caixa MSD: mid surdo (sometimes MS1, MS2, etc, if multiple measures or has planned variations Mid surdos often vary the sticking by personal preference. Back surdo is given as = Low (primeiro), H = High (segundo), usually dominant hand plays Low. Could also be made available in any patent Licensable by.

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