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R=standoff_radius, $fn=360); cylinder(h=thickness+standoff_height, r=standoff_radius, $fn=360); cylinder(h=thickness+standoff_height, r=standoff_radius, $fn=360); cube([cutout_width, cutout_height, thickness+3]); cylinder(h=thickness+standoff_height+3, r=hole_radius, $fn=360); vertex 0 -10.1139 2.58057 facet normal 0.0846382 -0.279012 0.95655 facet normal -0.242747 -0.97009 0 facet normal -0.643667 -0.528237 0.553767 facet normal 0.976261 0.0729941 0.203926 vertex -7.21514 -1.03118 7.67586 vertex -7.22332 1.01854 7.61242 vertex 5.83103 -4.37272 7.67586 facet normal -0.225368 -0.54408 0.8082 facet normal 0.000434052 -0.0977824 -0.995208 facet normal 0.296992 0.135029 0.945285 facet normal -0.634395 -0.773009 0 vertex 2.40611 -1.85105 6.59 facet normal -0.189023 -0.787332 0.586838.

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