Ref="Q1" pin="2"/> { rotate_extrude(convexity=10, $fn=fn4) polygon(points=[ [x0,y1],[x1,y1],[x2,y2],[x2,y3],[x1,y4],[x0,y4] . Normal -0.618852 -0.265169 0.739397 facet normal. Vertex -6.94062 0.483852 7.05523 facet normal. New Pull Request
alt
click/enter