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Thickness+3]); cylinder(h=thickness+standoff_height+3, r=hole_radius, $fn=360); vertex 0 -3.04892 6.59 vertex 5.54328 2.2961 6.59 vertex -2.53249 -1.69705 6.59 vertex -1.75194 2.86945 6.59 facet normal -0.0980045 0.995186 0.

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