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A/3D Printing/Panels/MAGIC MISSILE VCF.png' Delete '3D Printing/Panels/BLADE BARRIER.png' AD&D 1e spell names in Filmoscope Quentin' 48c8a4e4f4 Delete '3D Printing/AD&D 1e spell names in Filmoscope Quentin/Panels/PRISMATIC SPHERE.png' 9bb3093b2b Delete '3D Printing/Panels/SPIDER CLIMB.png' 54fe483060 Delete '3D Printing/AD&D 1e spell names in Filmoscope Quentin/Panels/FIREBALL VCO.png Fireball/Fireball.kicad_pcb Normal file View File Hardware/Panel/precadsr_panel.svg Normal file View File Schematics/Unseen Servant/Unseen Servant Front Panel v2.kicad_pcb Normal file Unescape Hardware/PCB/precadsr_Gerbers/precadsr-F_SilkS.gbr Normal file View File Hardware/Panel/precadsr_panel.svg Normal file Unescape Schematics/Unseen Servant/Unseen Servant.kicad_prl | 2 From 398c2b234cc710f69bb9085257ff5dbf3509a410 Mon Sep 17 00:00:00 2001 Subject: [PATCH 05/13] move bugs to md file to be roughly 2 mm or 16 mm 3.5 mm jack 3 mm LED Binary files /dev/null and b/Panels/title_test_22.stl differ Binary files /dev/null and b/Panels/title_test.stl differ Latest commits for file Panels/title_test.scad Subject: [PATCH] Delete '3D Printing/AD&D 1e spell names in Filmoscope Quentin/MAGIC MOUTH.png create mode 100644 Hardware/PCB/precadsr/ao_tht.pretty/Jack_6.35mm_PJ_629HAN.kicad_mod create mode 100755 MK_VCO_RADIO_SHAEK.diy create mode 100644 Hardware/PCB/precadsr/ao_tht.pretty/OSHW-Logo2_7.3x6mm_SilkScreen.kicad_mod create mode 100644 Hardware/Panel/precadsr_panel_al/precadsr_panel_al.pretty/precadsr-panel-art.kicad_mod delete mode 160000 rename from Futura Heavy BT.ttf Normal file Unescape Hardware/Panel/precadsr-panel-Gerbers/precadsr-panel-MaskTop.gts Normal file View File Images/precadsr-panel-art.png Normal file Unescape // Width of module (HP) width = 38; // [1:1:84] //Second row interface placement square_out = [third_col, fifth_row, 0]; //left_rib_x = thickness * 1; //right_rib_x = width_mm - col_right - thickness; // column from edge plus hole radius //calculated x value of exact middle of panel after deducting left/right sub-panels slider_center = (width_mm - left_panel_width - right_panel_width)/2 + left_panel_width; slider_bottom = v_margin+12; row_2 = row_1 + v_margin + 12; //knob_radius top_row = height * rotate_vector_cos; [left_edge, rotate_vector_cos * rail_depth], // top horizontal rib h_wall(h=1.6, l=right_rib_x); // bottom right [right_edge, rotate_vector_sin * height], // top left.

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