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AcDbEntity 67 1 8 0 100 AcDbBlockBegin 2 *PAPER_SPACE 1 (min_thickness 0.254) (filled_areas_thickness no min_thickness 0.25) (filled_areas_thickness no Binary files /dev/null and b/Panels/FireballSpell.png differ Binary files /dev/null and b/Images/PXL_20210831_000922493.jpg differ Binary files /dev/null and b/Panels/FireballSpellVertSmall.png differ Binary files /dev/null and b/Images/PXL_20210831_000922493.jpg differ Binary files a/3D Printing/AD&D 1e spell names rendered as raster using Filmoscope Quentin font face is not included in repo d6ebbf1c1b28130c9d340e0b0f0f06a7bc1cfd83 Add control label font so we don't need a bigger flat flat_size = 5 square(top_rounding_radius + pad, top_rounding_radius + pad); circle(r = top_rounding_radius, $fn = top_rounding_faces); // Straight basic stem. Cylinder(h = stem_height + nothing, = stem_radius, $fn = top_rounding_faces cylinder(h = stem_height + nothing, = stem_radius, r2 = stem_transition_radius, $fn = top_rounding_faces cylinder(h = stem_height + nothing, = stem_radius, $fn = top_rounding_faces square(top_rounding_radius + pad, top_rounding_radius + pad); circle(r = top_rounding_radius, $fn = 3, center = true); hole_depth = max(knob_radius_top, knob_radius_bottom, stem_radius) .

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