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2d version v_wall(h=4, l=height-rail_clearance*2, th=right_rib_thickness); // top to indicate direction? Pointer2 = 1; top_margin = (board_height - hole_vdist) / 2; hole_vert = (board_height - hole_vdist) / 2 + hole_diameter + hole_margin*2; cutout_width = board_width - (side_margin * 2); cutout_height = board_height - (top_margin * 2); hole_horiz = (board_width - hole_hdist) / 2; standoff_radius = hole_radius * 2.5; standoff_height = 3; // tweak on this one, Number of faces around the knob? Knurled = 1; // [0:Flat, 1:Recessed, 2:Dome] // Do you want a large timer-knob style pointer? TimerKnob=0; // [0:No, 1:Yes] .

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