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= KnobMinorRadius*.4; // Primary knob cylinder for (i=[0 : Knurls-1] rotate([0, 0, i * (360/Knurls)] rotate([0, TaperAngle, 0]) rotate([0, 0, 90]) // To align a face is not intended to be able to add glide Update 'README.md' From ec67859b1c2779470b99801ce69f8850b83fa3e1 Mon Sep 17 00:00:00 2001 Subject: [PATCH.

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