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Back110393 bytes Images/PXL_20210831_000949090.jpg | Bin 0 -> 31384 bytes .../Pot_Knobs/potentiometre_v3_1.5_merged.stl | Bin 0 -> 56316 bytes Binary files /dev/null and b/3D Printing/AD&D 1e spell names in Filmoscope Quentin' e97ef3972850f598b56fc0365b7ac9a8c525cde5 Delete '3D Printing/AD&D 1e spell names in Filmoscope Quentin/Panels/MIRROR IMAGE.png' Delete '3D Printing/AD&D 1e spell names in Filmoscope Quentin/FIREBALL VCO.png create mode 100644 .gitattributes Latest commits for file sr1_full.png From 1e6cc98f413992554cb33b458eea58dbb7544fc2 Mon Sep 17 00:00:00 2001 Subject: [PATCH] Add simplest muscescore example Samurai ttrss-plugin- _comics/init.php 511 lines label_font_size = 5; //knob_radius top_row = height - v_margin; working_increment = (working_height-v_margin+thickness) / (9); // generally-useful spacing amount for vertical columns of stuff col_left = h_margin; working_increment = (working_height-v_margin+thickness) / (9); // generally-useful spacing amount for vertical columns of stuff working_increment = working_height / 5; out_row_1 = v_margin+12; out_row_2 = out_working_increment*1 + out_row_1; out_row_3 = out_working_increment*2 + out_row_1; //special-case the knob (in mm). If you want a shaft, set this to a trace on the left sub-panel right_rib_x = width_mm - h_margin; input_column = h_margin; col_right = width_mm - thickness*2; // draw panel, subtract holes union() { cube([board_width, board_height, thickness]); cylinder(thickness+standoff_height, r=standoff_radius, $fn=360); cube([cutout_width, cutout_height, thickness+3]); cylinder(h=thickness+standoff_height+3, r=hole_radius, $fn=360); vertex 0 9.96384 2.94279 facet normal -0.634852 0.77255 0.0113593 vertex 5.6469 -4.13938 10.3435 facet normal -0.367814 0.00389119 0.929891 vertex -0.303284 -7.37107 6.90571 facet normal -0.528256 0.643709 0.553701 facet normal -4.711684e-001 8.820432e-001 0.000000e+000 vertex -4.567763e+000 -3.354764e+000 1.747200e+001 facet normal -0.952359 0.288955 0.0975571 vertex -8.82707 1.75581 3.82299 vertex -1.78367 -8.96712 3.76384 vertex -6.85323 6.50317 3.54602 vertex -9.31122 1.59974 3.54602 facet normal -3.934403e-001 6.745040e-001 6.246992e-001 vertex 2.795275e+000 -3.166902e+000 2.488700e+001 facet normal 0.0723526 0.301372 0.950758 facet normal -0.195101 0.980783 0 vertex 8.82707 1.75581 4.51215 facet normal 0.665267 0.39254 0.635084 facet normal -8.884379e-01 -4.589969e-01 0.000000e+00 vertex -9.426339e+01 9.242099e+01 2.655000e+01 facet normal 0.634386 0.773016 -0 vertex -5.66146 -8.47298 0 facet normal -4.264807e-001 -7.467901e-001 5.103124e-001 vertex -4.276118e-003 4.671325e+000 2.484593e+001 facet normal 0.491615 -0.164793 0.855078 facet normal 0.0570715 -0.187549 0.980596 vertex -0.180748 7.38561 6.88312.
- Add '3D Printing/Panels/AD&D 1e spell names in Filmoscope.
- File Examples/precadsr.pdf Binary files a/3D Printing/Panels/image.png and.