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BackFor rounding teh top edge. (Other "top rounding *" parameters are only relevant if checked. Enable_top_rounding = false; pokey_outey = [pokey_outey_value, pokey_outey_value,0]; // there's both.
- 0.0817064 0.0814906 0.993319 vertex.
- 1.414420e-003 9.482109e-001 vertex 4.202182e+000 -8.358545e-001 2.494118e+001 facet.