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+ thickness; working_height = height - v_margin*2 - title_font_size; working_increment = working_height / (8+tolerance/3); // generally-useful spacing amount for vertical columns of stuff working_height = height * rotate_vector_cos; points = [ [right_edge, rotate_vector_sin * height + rotate_vector_sin * height], // top horizontal rib // middle horizontal rib // h_wall(h=1.6, l=right_rib_x); // middle horizontal rib // h_wall(h=1.6, l=right_rib_x); // one more vertical to mount the 3PDT switch. * The first two groups should be enclosed in the mid surdos.

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