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Outputs synchronized pitch and FM modulation, hard sync, and pulse wave modulation (PWM). Hard controls include coarse and +12V, value unknown 5a4e89eea63bf71c8fd68e1168f096dfb3459aa4 More cleanup d12ec1f19bbae8f01395e4c76a152d3d4ce7a3d4 More repo cleanup, adopt github .gitignore file ad96459571a569a983e452184e49702fe8779c4e created pull request synth_mages/MK_VCO#5 Add jlc constraints DRC; replace order number text replaces FIREBALL mask/etch with silkscreen Latest commits for file Fireball/Fireball.kicad_pcb tweaks layout with input from sam 7f9b624c8e1f1f65b5263dc5de76990cc9e84778 scale([.38,.38,-.005]) surface("FireballSpellVertSmaller.png", center=true, invert=false); } module x2_7seg_14_22mm_display() { cube([25, 19.25, thickness]); Binary files /dev/null and b/3D Printing/Panels/AD&D 1e spell names in Filmoscope Quentin' main synth_tools/Schematics/SynthMages.pretty/Jack_3.5mm_QingPu_WQP-PJ398SM_Vertical_CircularHoles_Socket_Centered.kicad_mod 100 lines ac58a9eaed checkpoint after roughing out middle PCB checkpoint after roughing out middle PCB Binary files /dev/null and b/3D Printing/AD&D 1e spell names in Filmoscope Quentin/MIRROR IMAGE.png differ Binary files /dev/null and b/Synth_Manuals/VALMORIFICATION+Build+and+BOM.pdf differ These were used in the second one he calls Malê Debalê but it would go between MS4 and MS1. Samba duro - played very fast! BSD: H H H H H H H H MS2: R R <- higher MSD, usually just one mallet; can.

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