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Back= 44.5; hole_radius = hole_diameter / 2; standoff_radius = hole_radius * 2.5; standoff_height = 3; // Number of facets of rounding cylinder // this one is easy hole_bottom = hole_top - 90; hole_right = hole_left + 78.5; 0d370a24cd Add VCA shaek layout bacdac34d747275148c56e8293dc209c2e326fe4 b1fcba1e78f37669542b35a3e32a5257c5c0240c 0d3d72c49e606725216a5a9a4217e6c039d5a574 b1fcba1e78f37669542b35a3e32a5257c5c0240c 531ebcae92ad8ad00635060e3583259ee13cc12b 5ff3077e8252367b7eceb0b21b0803904b695d42 d9153c70802a10d2fe554f80f1a497b409aac630 sr1 744b72ef7e0d94fccfae99ec3cb3514981ac4616 Add simplest muscescore example musescore_example.mscz | Bin 0 -> 27618364 bytes create mode 100755 MK_VCO_RADIO_SHAEK_try1.diy create mode 100644 Images/IMG_6777.JPG MK_VCO/Fireball/Fireball VCO saw wave core.circuitjs.txt Normal file Unescape // margins from edges h_margin = hole_dist_side + thickness; v_margin = hole_dist_top*2; v_margin = hole_dist_top*2 + thickness; width_mm = hp_mm(width); // where to put the output to.
- -0.49999 0.866031 -1.51183e-05 facet normal -1.433500e-001.
- 11.43mm length 28.6mm width.
- -2.587812e-001 4.443599e-001 8.576576e-001 facet normal 4.816808e-14 -1.000000e+00 -8.438634e-14.