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Knob_radius_bottom, r2 = knob_radius_top, h = z height, i.e. How tall the wall is coming out of the indenting cones. [mm] // ------------------------- // Create a hole with radius: ", hole_r , " at ", width_mm - thickness*2; // draw panel, subtract holes union() { cube([board_width, board_height, thickness]); cylinder(thickness+standoff_height, r=standoff_radius, $fn=360); cylinder(h=thickness+standoff_height, r=standoff_radius, $fn=360); cube([cutout_width, cutout_height, thickness+3]); cylinder(h=thickness+standoff_height+3, r=hole_radius, $fn=360); vertex 0 7.34398 6.86102 vertex 5.20899 -5.17982 6.86125 facet normal 0.630299 -0.768773 0.108219 facet normal 0.296992 0.135029 0.945285 facet normal 0.388082 0.237833 0.890409 vertex 3.30888 -0.55595 18.9636 vertex 3.64093 1.48976 19.1916 facet normal 9.996069e-01 -2.803474e-02 1.366174e-07 facet normal 0.618898 0.265121 0.739376 facet normal 0.980785 0.195093 0 vertex 6.36396 6.36396 0 vertex 2.45196 0.487725 6.7 vertex 0.487725 2.45196 6.7 facet normal -0.0943295 0.991506 0.089547 facet normal 0.016946 0.828689 0.559453 facet normal -0.282974 -0.360201 0.888921 vertex -4.90011 4.90011 6.9357 facet normal 0.367707 -0.00384788 0.929934 vertex -7.35291 -0.431314 6.95641 vertex 5.42659 -4.99768 6.90571 vertex 4.89431 -5.50428.

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