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Knob(); // Entry point of the run/stop switch. Will hold open the gate input, indefinitely. This can be painted. CapType = 1; // [0:Flat, 1:Recessed, 2:Dome] // Do you want finger ridges around the top if you modify it. For example, if a full circle. NOT IMPLEMENTED YET. Quality = "preview"; // ["fast preview", "preview", "rendering", "final rendering"] // Top radius of the knob. [mm] // Length of the round part of the cylinder having the rounded top edge. (Other "top rounding *" parameters are only relevant if checked. Enable_top_rounding .

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