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Some perfboard sections, power headers, teardrops Add some perfboard sections, power headers, teardrops Add some perfboard sections, power headers, teardrops Compare 27 commits » 33729ec97f More repo cleanup, adopt github .gitignore file # Temporary files fp-info-cache # Netlist files (exported from Eeschema *.net # Autorouter files (exported from Pcbnew) *.dsn *.ses */fp-info-cache c58f541d7e Upload files to '3D Printing/AD&D 1e spell names in Filmoscope Quentin/Panels/MAGIC MOUTH.png' * BI/TT PS series, https://www.mouser.com/datasheet/2/54/PTL-777483.pdf * Would need another supplier, mouser sells only in 1000+ for these. Main synth_tools/Schematics/SynthMages.pretty/Pushbutton Switch (PBS105).kicad_mod footprint "Pushbutton Switch (PBS105)" (version 20221018) (generator pcbnew main arrasta/arrasta_playbook_v0.9.txt 106 lines REP: repique CAX: caixa MSD: mid surdo (sometimes MS1, MS2, etc, if multiple measures or variations) BSD: back surdo (L for low, H for high) R/L: accented note (right/left hand suggested)

r/l
Quieter, unaccented note
*
A trill, generally three very fast notes on repique/caixa, two or three for surdos
row_2 = row_1 + v_margin + 12; row_1 = vertical_space/7; row_2 = row_1 + vertical_space/7; row_7 = row_6 + vertical_space/7; row_4 = row_3 + vertical_space/7; row_5 = row_4 + vertical_space/7; row_5 = row_4 + vertical_space/7; row_6 = row_5 + vertical_space/7; row_6 = row_5 + vertical_space/7; row_5 = working_increment*4 + out_row_1; out_row_6 = out_working_increment*5 + out_row_1; out_row_6 = out_working_increment*5 + out_row_1; out_row_6 = out_working_increment*5 + out_row_1; out_row_6 = working_increment*5 + out_row_1; out_row_5 = out_working_increment*4 + out_row_1; out_row_9 = working_increment*8 + out_row_1; out_row_3 = working_increment*2 + row_1; //special-case the top surface of the indenting.

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