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Board_height - (top_margin * 2); hole_horiz = (board_width - hole_hdist) / 2 + (enable_stem ? Stem_height : 0) + knob_height - cone_indents_cutdepth; for (z = [0 : cone_indents_count]) { // draw panel, subtract holes // v_wall(h=4, l=height-rail_clearance*2-thickness); // top horizontal rib // h_wall(h=1.6, l=right_rib_x.

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