Y="3.35"/> * z)] sphere(r = sphere_indents_radius. 0.0979739 0.995118 -0.0119198 facet normal 2.908002e-001 2.368463e-003. -0.877731 -0.469113 0.0975757 vertex -5.00013 -7.48323 0 vertex. New Pull Request
alt
click/enter