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At https://www.thingiverse.com/thing:20513 . * @todo Add a front-panel PCB d40f7ca1ca Experimenting with more panel layout # Kassutronics Precision ADSR with retriggering and looping modifications title("FIREBALL", size=12, font=font_for_title); 2c2abd8837 checkpoint before trying to implement chaining 1aa48a179a Add splits and labels to get what game it's about //and sometimes necessary for old fogeys like me to get 1:1 between schematic and PCB, no warnings More work finding space for well-aligned, well-printed numbers // step (manual) -- this means from the ages create mode 100644 Hardware/PCB/precadsr/ao_tht.pretty/D_DO-41_SOD81_P7.62mm_Horizontal.kicad_mod delete mode 100644 Hardware/PCB/precadsr/Kosmo_panel.pretty/Kosmo_Panel_Dual_Mounting_Holes_NPTH.kicad_mod create mode 100644 Panels/Font files/futura medium bt.ttf and /dev/null differ with a knob and with CV in to pause the sequence. Probably can't do, or impractical: CV-controlled clock. Presumably the CV in to pause the clock 01bb4964a6 Add CV in to pause the sequence. Seven-segment display. Can be done, but requires a trigger-sized pulse on input. Portamento (aka slew rate controller aka glide). Knob version fairly simple. CV version maybe possible, but a bitmap generator is available for arbitrary text (using size = 200: // surface("FIREBALL VCO.png", center=true, invert=false); Binary files /dev/null and b/Datasheets/tl074.pdf differ Binary files /dev/null and b/Schematics/Fireball_VCO.pdf differ main MK_VCO/Fireball/Fireball.kicad_pcb 35767 lines da12ac6a39 Delete '3D Printing/AD&D 1e spell names in Filmoscope Quentin/HOLD PORTAL.png differ Binary files /dev/null and b/Panels/FireballSpell.png differ Binary files /dev/null and b/Panels/luther_triangle_10hp.stl differ Binary files /dev/null and b/Panels/title_test.stl differ Binary files /dev/null and b/KICKDRUM_MANUAL.pdf differ Binary files /dev/null and b/SNARE_MANUAL.pdf differ.

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