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Basic stem. Cylinder(h = stem_height + nothing, = stem_radius, $fn = top_rounding_faces); // Straight basic stem. Cylinder(h = stem_transition_height, r1 = stem_radius, r2 = stem_transition_radius, $fn = 3, center = false); z_position = height - v_margin - title_font_size*2; working_width = width_mm - thickness*2.5 - tolerance*6.

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