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0, i * (360/Knurls)] rotate([0, TaperAngle, 0]) rotate([0, 0, 90 + sphere_indents_offset_angle + ((360 / sphere_indents_count) * z)] sphere(r = sphere_indents_radius, $fn = top_rounding_faces cylinder(h = stem_height + nothing, = stem_radius, r2 = stem_transition_radius, $fn = top_rounding_faces square(top_rounding_radius + pad, top_rounding_radius + pad); circle(r = top_rounding_radius, $fn = setscrew_hole_faces); // @todo Calculate the convexity.

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