3
1
Back

"A.Type == 'track'")) # This would override board outline and milled areas # (condition "A.Type == 'pad' && (B.Type == 'text' || B.Type == A.Type && A.Net == B.Net" (condition "A.Pad_Type == 'NPTH, mechanical' && B.Type == A.Type && A.Net == B.Net" condition "A.Pad_Type == 'NPTH, mechanical' && B.Type == 'track'" condition "A.Type == 'via'" condition "A.Type == 'pad' && (B.Type == 'text' || B.Type == 'track'" (condition "A.isPlated() && B.Type == A.Type && A.Net != B.Net" (condition "A.Type == 'track' && B.Layer == 'Edge.Cuts'")) # drill/hole size condition "A.Type == 'pad' && B.Type == A.Type && A.Net == B.Net" condition "A.Type == 'via' && B.Type == 'track'" condition "A.Type == 'pad' && (B.Type == 'text' || B.Type == A.Type" (condition "A.Type == 'track' && B.Type == 'track'" condition "A.Type == 'pad' && A.Fabrication_Property == 'Castellated pad'" (condition "A.Net != B.Net" condition "A.Type == 'track'")) # This would override board outline and milled areas # (condition "A.Type == 'pad' && B.Type == 'track'" condition "A.Type == 'pad' && !A.isPlated()" (condition "A.Type == 'via'" (condition "A.Type == 'pad' && (B.Type == 'text' || B.Type == 'graphic')")) # edge clearance condition "A.Type == 'track' && B.Type == A.Type && A.Net == B.Net" condition "A.Pad_Type == 'NPTH, mechanical' && B.Type == 'track'" (condition "A.Type == 'pad' && (B.Type == 'text' || B.Type == 'graphic')" (condition "A.Type == 'track'" (condition "A.Type == 'pad' && (B.Type == 'text' || B.Type == 'graphic')" (condition "A.Type == 'pad' && B.Type == 'track'" From f12031bb4117bdc0bfa93734f5e1f978a14297b0 Mon Sep 17 00:00:00 2001 Subject: [PATCH] More work finding space for everything, lining things up more Make slider and LED footprints match current OpenSCAD model Checkpoint after converting most things to SMD 53c46eece1 Still trying to implement chaining Checkpoint before trying to add glide Update current state of project. 9db3fb2a68 Add cascading input and send reset to clk_inh to stop progressing

Submitted to fab on 2024/01/24. From b11a8d31874f2e074879a668b4f6eb5f32915bd6 Mon Sep 17 00:00:00 2001 Subject: [PATCH] add pic 2118197c1e2cab02a4a0c4b6381e9d7946ff4f12 move bugs to md file to be able to add picture 676d1403e6 Upload files to '3D Printing/AD&D 1e spell names in Filmoscope Quentin/Panels/MIRROR IMAGE.png' Delete '3D Printing/AD&D 1e spell names in Filmoscope Quentin/Panels/HOLD PORTAL.png.

New Pull Request