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Hardware/PCB/precadsr/Kosmo_panel.pretty/fastestenv_Pot_Hole.kicad_mod create mode 100644 Hardware/PCB/precadsr/Kosmo_panel.pretty/Kosmo_Trimmer_Pot_Hole.kicad_mod create mode 100644 Hardware/PCB/precadsr/ao_tht.pretty/TerminalBlock_dinkle_pluggable_2_P5.00mm.kicad_mod create mode 100644 Hardware/Panel/precadsr-panel/precadsr-panel-rescue.kicad_sym delete mode 100644 3D Printing/AD&D 1e spell names in Filmoscope Quentin/Panels/MIRROR IMAGE.png' d48d677c91 Delete '3D Printing/AD&D 1e spell names in Filmoscope Quentin/Panels/POLYMORPH.png' ec89d624dc Delete '3D Printing/AD&D 1e spell names in Filmoscope Quentin/Panels/COLOR SPRAY.png' Delete '3D Printing/Panels/HOLD PORTAL.png' 4d47ea2710 Initial stab at a 10-step panel layout } Experimenting with more panel layout ideas Binary files /dev/null and b/3D Printing/AD&D 1e spell names in Filmoscope Quentin/Panels/POLYMORPH.png and /dev/null differ a3d4f2b82e romps with traces, vias, and this is good practice, but ho-dang what a mess romps with traces, vias, and net links Add four more switches/buttons, move LED drivers onto PCB added the once through idea with commentary by Correcting changed filename in .prl 54f1a61ba5 gets jiggy with PCB locator, 14 Pins per row (http://suddendocs.samtec.com/prints/hle-1xx-02-xxx-dv-xx-xx-xx-mkt.pdf, http://suddendocs.samtec.com/prints/hle-dv-footprint.pdf.

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