3
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Board_height, thickness]); cylinder(thickness+standoff_height, r=standoff_radius, $fn=360); cylinder(h=thickness+standoff_height, r=standoff_radius, $fn=360); cube([cutout_width, cutout_height, thickness+3]); cylinder(h=thickness+standoff_height+3, r=hole_radius, $fn=360); vertex 0 9.74602 3.26879 facet normal 0.867698 0 -0.497092 vertex 1.11009 -2.67999 18.9335 facet normal 9.936172e-01 -0.000000e+00 1.128049e-01 facet normal 0.451284 -0.84429 0.288993 vertex -7.46009 4.98467 4.79464 facet normal 0.000349206 0.11558 0.993298 vertex -6.72966 0.896427 7.87006 vertex 5.10452 -0.896427 21.7998 facet normal -0.472793 -0.880533 0.0335807 facet normal -5.080608e-01 -8.613212e-01 0.000000e+00 vertex -1.005050e+02 9.242089e+01 1.055000e+01 facet normal 0.106256 -0.442581 0.890411 facet normal 9.964596e-01 -4.138940e-03 8.397109e-02 vertex -1.093935e+02 9.725134e+01.

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