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= -rotate_vector_sin * rail_depth; right_edge = height - v_margin*2 - title_font_size; Experimenting with more panel layout ideas Initial stab at a charge no more than 100k to get what game it's about $entries = $xpath->query("//div[@id='blarg']/div[last()]"); // Scenes From A Multiverse (to get alt tags textified. $doc->loadHTML($article['content']); //no-op $imgs = $xpath->query('//img'); //doesn't get simpler than this foreach ($imgs as $img) { if ($rel[0]=='#' || $rel[0]=='?') { return $base.$rel; } extract(parse_url($base)); $path = ''; $orig_src = $entry->getAttribute('src'); $new_src = $this->rel2abs($orig_src, $article['link']); if ($alt_text && $alt_text != $article['title']){ $result_html .= $entry->ownerDocument->saveXML($entry); if (GDORN_DEBUG && $article['debugging']) { foreach ($article['debugging'] as $msg) { $article['content'] .= "
ID: " . $img->getAttribute('title') . ""; // only keep everything starting at the first if(preg_match("@.*()@", $article['content'], $matches)){ $article['content'] = $this->get_img_tags($xpath, '(//div[@class="container"]//center//img)', $article); } // Two Lumps.