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(360/Knurls)] rotate([0, TaperAngle, 0]) rotate([0, 0, i * (360/Knurls)] rotate([0, TaperAngle, 0]) rotate([0, 0, 45] cube([2, 2, KnobHeight+.001], center=true); if (RingMarkings>0 for (i=[0 : RingMarkings-1] rotate([0, 0, 90 + cone_indents_offset_angle + ((360 / cone_indents_count) * z)] sphere(r = sphere_indents_radius, $fn = top_rounding_faces); // Straight basic stem. Cylinder(h = stem_height.

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