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Facets of rounding cylinder ct = -0.1; // circle translate? Not sure. Pad = 0.2; // Padding to maintain manifold // // indentations // // // // for cylinder indentations, set quantity, quality, radius, height, and placement indentations_cylinder = true; cylinder_number_of_indentations = 10; label_font = 6; //knob_radius saw_out = [output_column, row_2, 0]; cv_2b_atten = [right_col, row_5, 0]; cv_in_2a = [left_col, row_7, 0]; cv_in_1b = [right_col, row_6, 0]; audio_in_1 = [left_col, row_3, 0]; cv_in_2b = [right_col, row_3, 0]; manual_2 = [left_col, row_7, 0]; cv_in_1b = [right_col, row_6, 0]; cv_1b_atten = [right_col, row_6, 0]; cv_1b_atten = [right_col, row_2, 0]; triangle_out = [third_col, third_row, 0]; fm_lvl = [h_margin+working_width/8, row_2, 0]; fm_lvl = [h_margin+working_width/8, row_2, 0]; cv_2b_atten = [right_col, row_2, 0]; fm_lvl = [h_margin+working_width/8, row_3, 0]; manual_2 = [left_col, row_3, 0]; pwm_duty = [input_column, bottom_row, 0]; c_tune = [width_mm/2, top_row, 0]; left_rib_x = thickness + 6 + tolerance; rotate_vector_cos = 0.94; // 'x' of 20 degree rotation rotate_vector_sin.

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