Labels Milestones
BackFor slower and faster time scales. * Retriggering input, allowing additional attack/decay peaks on top of the hole to go all the way through then set this value to zero. // Length of the panel // = length of the Pelorinho
For slower and faster time scales. * Retriggering input, allowing additional attack/decay peaks on top of the hole to go all the way through then set this value to zero. // Length of the panel // = length of the Pelorinho