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// manual step (sw13) - pushbutton // glide in (sleeve and normal both GND) 6x Sockets, 2pin: - all step switches (all go to same bus run/stop 2x Pushbutton switches, all 2pin: - all step switches (all go to same bus) - run/stop 2x Pushbutton switches, all 2pin: - reset in - CLOCK out - RESET / CASCADE in - glide in (sleeve and normal both GND - Gate Out - Diode from rotary pin 13 main synth_tools/3D Printing/Cases/Eurorack Modular Skeleton/CE3_Eurorack_box_v105.3mf Executable file View File 3D Printing/AD&D 1e spell names in Filmoscope Quentin' e97ef39728 Upload files to '3D Printing/AD&D 1e spell names in Filmoscope Quentin/Panels/FIREBALL VCO.png' d8deca9307af08e321f2f6168a97d7f0d7734956 Delete '3D Printing/AD&D 1e spell names in Filmoscope Quentin/SPIDER CLIMB.png Normal file Unescape Hardware/PCB/precadsr/ao_tht.pretty/Potentiometer_Bourns_3296W_Vertical.kicad_mod Normal file Unescape Fireball/Fireball.kicad_sch Normal file Unescape * Bourns PTL series, such as: Update README.md f0ccd475bcae4d90f684767b57611a775351886d Update README.md 3e868f13c4dc33c20ca33a0cc8f51c9d63e1c081 updated C14 footprint, traces, groundplane master PSU/Synth Mages Power Word Stun Panel.kicad_pcb 4711 lines 2 5mm LEDs cc6dd0b3d5 Checkpoint before trying to implement chaining Add splits and labels to get what game it's about //and sometimes necessary for old fogeys like me to get 1:1 between schematic and PCB, no warnings Add splits and labels.

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