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Cube([flange, flange, h], center=true); if (RingMarkings>0 for (i=[0 : Knurls-1] rotate([0, 0, 90 + cone_indents_offset_angle + ((360 / sphere_indents_count) * z)] sphere(r = sphere_indents_radius, $fn = top_rounding_faces square(top_rounding_radius.

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